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楼主 |
发表于 2024-4-22 20:27:03
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Thank you for your thoughtful comments. The innovative aspect of this game lies in combining faction battles with collection and growth. What sets it apart from other combat games is that if players cannot defeat the enemy, they can use other attributes or abilities to escape even they seem to be weaker than the opponents. Initial planning is crucial for this game; players can obtain different resources from various areas on the map, and character development rewards are linear. As for testing the movement, the TTS for this game has not been completed yet. Once it's done, you're welcome to try it out, and I can explain it to you in English. Regarding the rule book, your suggestions are entirely correct. I will reconsider the format later on. |
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