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[中重度策略游戏 Heavier games] [B] Legend of Sword Master

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发表于 2024-3-12 01:51:06 | 显示全部楼层 |阅读模式
Edited by hockleonggoh at 2024-3-12 09:30


Introduction
Unleash your inner Sword Master: Become the legendary Sword Master and embark on an epic adventure in the ancient Chinese wuxia pugilistic world!  The mantle of leadership falls upon you as the chosen leader of the Sword Sect. Roam the pugilistic world where the clashing sounds of swords resonate through the majestic mountains and across the vast rivers. As a valiant sword master, go on thrilling adventures with your disciples or brave the unknown encounters alone. The path to greatness is fraught with enigmatic challenges, intrigues and rivalries.  Delve deep into forgotten scrolls, uncovering lost Kungfu techniques to enhance your inner strength, swordsmanship, and Qing Gong. Harness bygone techniques to forge your legendary master sword to elevate your Sect’s reputation, affirm your destiny and amass victory points.

Engage in an immersive 2-4 player experience that seamlessly integrates worker placement, resource management, and strategic gameplay, all set within the vivid realm of wuxia world.

The primary workers are your disciples.  However, recruiting more disciples will lock out the growth potential of all existing disciples. Also, as you allocate more disciples or even the Master in an action, the allure of greater rewards beckons, but be wary of the shadows that accompany higher risk – a potential loss of these invaluable disciples or even injure your Master in the heat of action.  

Your journey is not just about conquest. Both Master and disciples engage in rigorous training, honing their Inner Strength, Qing Gong, and Sword Mastery. Harnessing your Master’s Qing Gong can allow you, and disciple who is with you, to transcend space and time, marking your dominance at multiple locales within a single round.
  
Whispers of deceitful imperial conspiracies against the martial world grow louder. It falls upon you to unravel these dark secrets, seek out the perpetrators, and avenge your haunting past.

Enter the world where honour, ambition and martial prowess collide. Guide your Sect through the tumultuous world. Embrace your destiny. Be the Legend.


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 楼主| 发表于 2024-3-12 01:56:31 | 显示全部楼层
Edited by hockleonggoh at 2024-3-12 09:51

Video of Game Overview

https://www.youtube.com/watch?v=BRzpILE_GUk


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 楼主| 发表于 2024-3-12 09:24:41 | 显示全部楼层
Edited by hockleonggoh at 2024-3-16 20:51

Objective
Become the ultimateSword Master by amassing the most Victory Points through quests, martial artsmastery, and strategic sect leadership, all within a rich wuxia setting.
Setup
1.Board Setup: Lay out the mainboard. Layout the 2 Sect, 7 Village and 7 World cards (3 Adventure & 3 Encounter) which represent the wuxia world. Each player chooses a player set(Orange, Green, Grey, or Purple), which includes a Master meeple, disciplemeeples, and various tokens.
2.Player Setup: Each player receives a Master Board, one Master meeple, one Disciple meeple (#1), and starts with initial resources as indicated.
3.Game Components: Place all tokens, cards, and meeples within reach of all players. Organize the decks (Adventure, Encounter, Artefact, etc.) and place them in their respective areas on the board.
Gameplay
1.Turn Order: Determine the starting player and follow a clockwise turn sequence.
2.Action Phase: On your turn, you can perform one action by placing your Master or disciple meeples on availableslots on World or Action cards. You can embark on adventures, manage resources, train in martial arts, or engage in various strategic activities.
·World Cards: Complete Adventure and Encounter tasks to gain rewards and advance your prowess.
·Village and Sect Sectors: Utilize these areas to recruit disciples, gather resources, train in martial arts,forge legendary swords, and more.
3.Worker Placement: Carefully choose where to place your meeples. Each placement has specific outcomes and potential rewards, balancing risk and strategic value. Qing Gong allows player to make multiple actions
4.Resource Management: Use your resources wisely to advance your sect, enhance your characters, and prepare for challenges. Monitor your gold, tokens, and martial prowess to maintain a competitive edge.
5.Recruit Disciples: The number of disciples impacts the growth potential of existing ones, adding a layer of trategic depth to managing your followers.
6.Skill Progress: There are 4 Martial Prowess for Master - Inner Strength (affects life points), Qing Gong (affects Movement Points), Sword Style and Legend Sword. The latter two aspects are important for duels and earn more victory points.  Player can progress to advanced level of these 4 aspects by collecting rare manuals to level up with training and studying. Better Legend Sword can be forged with long-lost manuals.
7. Duel: For Basic Game, players can duel with other player when the right World Card appears. For Advanced Game, player can seek out others to duel. Duel Victor can forcefully take one of your manuals. Hence some players will choose to hide their real skill and sword and use the Inactivated Martial Prowess Card in public till the duel.
8.End of Turn: Pass turn to the next player.
9. End of Year: When all players have no more meeples to move or take action, the year ends. There are 5 years in the game.
10. Activation of Family Nemesis, Oppression (Levy) and Great Villain: At end of year 3, the imperial court will demand certain specific levy from all players. If you are unable to pay it, you lose your First disciple. Hence it is critical to collect clues to the plots and imperial plans so that you can see the levy before end of year 3. At end of year 5, your Family Nemesis will attack your master. You should uncover his identity early so that you can train yourself to fight him. Also at the end of the game, the Great Villain will attack everyone. Uncovering his ability and his deployment plan will allow you to choose your combat ground to maximize your chance to defeating the Great Villain.
Game End
1.Triggering the End Game: The game concludes after five rounds or when specific end-game conditions are met when any player exacts vengeance against their Family Nemesis and defeats the Great Villain.
2.Final Scoring: Count Victory Points from completed quests, martial arts levels, achievements, and any other designated sources. The player with the most Victory Points is declared the ultimate Sword Master.

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 楼主| 发表于 2024-3-12 09:51:55 | 显示全部楼层
Edited by hockleonggoh at 2024-3-12 14:15

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 楼主| 发表于 2024-3-12 14:12:54 | 显示全部楼层

How to play

Edited by hockleonggoh at 2024-3-12 14:18

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发表于 2024-3-12 20:01:39 | 显示全部楼层
本帖最后由 15866162769 于 2024-3-12 20:03 编辑

Very interesting board games, the proposed video on BLBL such sites, you can better watch the game flow.(很有意思的桌游,建议将视频放在BLBL这一类的网站,可以更好的观看游戏流程。)

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 楼主| 发表于 2024-3-15 08:14:17 | 显示全部楼层

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发表于 2024-3-16 13:56:31 | 显示全部楼层
Amazing and fascinating!

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 楼主| 发表于 2024-3-16 20:53:37 | 显示全部楼层


The 4 Martial Prowess Aspect cards - Inner Strength, Sword Style, Legend Sword and Qing Gong

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 楼主| 发表于 2024-3-16 20:54:23 | 显示全部楼层


Adventure cards - for players to choose using master and/or disciple meeples

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