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[中重度策略游戏 Heavier games] [B] Legend of Sword Master

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 楼主| 发表于 2024-3-16 20:54:53 | 显示全部楼层


Encounter cards - only for master

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 楼主| 发表于 2024-3-16 21:00:20 | 显示全部楼层


6 Oppression cards - can serve as Oppressions (Levy) [Basic & Advance Game Play] and Oppression (Patrol) [Advanced Game Play]
6 Combat Zone cards - for player to prepare against the battle with the Great Villain
6 Great Villain cards - Great Villain aims to completely exterminate the sect (i.e. master and all disciples) of all players
8 Family Nemesis cards - Family Nemesis tracks down and kill the master only.
4 double-sided Master character card - for player to choose at the start of the game.

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发表于 2024-3-19 16:46:49 | 显示全部楼层
Sorry, my English level is not good. I have probably browsed through your game using translation software.
It seems that you are very familiar with Chinese martial arts, and you have combined their allusions and game content very well. The game looks like it has a sense of immersion in American style games and a strategy in German style games. If given the opportunity, I would be very willing to play this game, and I really like the feeling of my master leading his disciples to dominate the martial arts world!

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发表于 2024-3-22 11:28:23 | 显示全部楼层
本帖最后由 15866162769 于 2024-3-22 11:31 编辑

我是用翻译软件看的游戏规则,只理解了部分游戏机制。游戏中包含了多种元素,有练武、探险、情报、生产等游戏元素,在相互竞技、增加资源的同时,还会有一个最终BOS,达成条件,打败BOS后计算玩家各项资源值,选出游戏胜利者。很有意思的游戏设定,预祝游戏早日成功发行。
I read the game rules using a translation software and only understood part of the game mechanics.The game contains a variety of elements, including martial arts training, exploration, intelligence, production and other game elements. While competing with each other and increasing resources, there will also be a final BOS. When the conditions are met, the player's resource values ​​are calculated after defeating the BOS and the player chooses. Out comes the game winner.Very interesting game settings, I wish the game will be released successfully as soon as possible.

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发表于 2024-3-25 15:22:58 | 显示全部楼层
I like the theme of the game very much. The combination of martial arts theme and worker placement mechanism is also very novel. The design of constantly enhancing abilities to cope with the final battle is also very consistent with the theme. The art style is also great. But the biggest worry is that the game has a lot of details, which are scattered and may have high requirements on players. I hope that the branch details can be simplified and the game structure can be more layered.

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发表于 2024-4-1 14:13:03 | 显示全部楼层
An innovative game, integrating worker placement and movement point mechanisms very well. Especially creative part is the concept of recruiting more disciples having side effects. Just a suggestion, due to the abundance of icons, you could create an icon guide to help players better understand your game.

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 楼主| 发表于 2024-4-2 08:18:19 | 显示全部楼层
Mason replied at 2024-4-1 14:13
An innovative game, integrating worker placement and movement point mechanisms very well. Especiall ...

Thanks for reviewing my game. Greatly appreciated it. Yes, a good idea to have a player aid.

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 楼主| 发表于 2024-4-2 08:21:02 | 显示全部楼层
南极企鹅 replied at 2024-3-25 15:22
I like the theme of the game very much. The combination of martial arts theme and worker placement m ...

Thanks for reviewing my game. Greatly appreciate it. Yes, I am trying to simplify the basic game. Let me see whether I can further layer the instructions so that all players will have a less steep learning curve.

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 楼主| 发表于 2024-4-2 08:22:23 | 显示全部楼层
15866162769 replied at 2024-3-22 11:28
本帖最后由 15866162769 于 2024-3-22 11:31 编辑

我是用翻译软件看的游戏规则,只理解了部分游戏机制。 ...

Thanks for reviewing my game, especially going the extra step to get it translated. Greatly appreciated it! I was trying to recreate the old hong kong style martial tv series feel with this board game.

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 楼主| 发表于 2024-4-2 08:24:06 | 显示全部楼层
ZiChen replied at 2024-3-19 16:46
Sorry, my English level is not good. I have probably browsed through your game using translation sof ...

Thanks for reviewing my game especially when English may not be your first language. Greatly appreciated it! Yes, i was trying to get an immersive feel for this game. I hope the dice roll can simulate the feel that no matter how strong a player is, combat has some elements of uncertainty.
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